December Warfare

This project is made with another developer and four artists. The game is a 2D game where you have to destroy the other base. It’s an battle between Sinterklaas (known from Dutch stories) and Santa Klaus. Our target audience are Dutch and Belgium people. It is kid friendly and fun to play. The game is playable for one or two players and you can choose which side you want.

I made the UI in game, the dynamic music, the main menu and the healthbars. I also made some other features which didn’t make in the final version.

Developers :

Suzanne Distelbrink.

Akli Touati.

Artists:

Rick van Asselt.

Jos van Zoelen.

Mark Brongersma.

Remco van Zoest.

if (obj.activeInHierarchy == true)
{
        m_Trombone1.volume = 0;
        m_Trombone2.volume = 0;
         m_Drums.volume = 0;
         m_Clash.volume = 0;

         m_Trumpets.volume = 0;

}
//trombone1
if (game.Length == 4)
{
        m_Trombone1.volume = 0.3f;
}
else if (game.Length < 4)
{
        m_Trombone1.volume = 0f;
}

//trombone2
if (game.Length == 8)
{
        m_Trombone2.volume = 0.3f;
}
else if (game.Length < 8)
{
        m_Trombone2.volume = 0f;
}

//drums
if (game.Length == 12)
{
        m_Drums.volume = 0.3f;
}
else if (game.Length < 12)
{
        m_Drums.volume = 0f;
}

//clash
if (game.Length == 16)
{
        m_Clash.volume = 0.3f;
}
else if (game.Length < 16)
{
        m_Clash.volume = 0f;
}

//trumpet
if (game.Length == 20)
{
        m_Trumpets.volume = 0.3f;
}
else if (game.Length < 20)
{
        m_Trumpets.volume = 0f;
}